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Skin tones with Premiere/FCPX/Resolve

If you thought that adjusting simple things such as exposure, contrast or playing with curves would really behave in similar manner across different NLEs, well guess again. I always thought that yellowish-greenish dark skin tones & magenta bright skin tones were (yet) another Sony quirk. Interestingly the image out of the camera was fine but as soon as I made a change in the Lumetri panel, skin would turn into this deadly color.  So while I was about to create an LUT to fix them I tested Resolve and FCPX and lo and behold I could not reproduce these awful tones! What’s the deal then? After testing extensively these programs I found out that all three behave differently! Resolve: gain changes all three channels with the same multiplicative factor. While that creates nice desaturated shadows, skin highlights have a problem since the red channel clips first and then green follows creating these yellowish hues. FCPX: exposure is just an additive term on all three channels, s...

rec709 LUTs - Fuji color profiles

I did some quick reverse engineering of some of the Fuji profiles and created rec709 LUTs that can achieve similar results. No Fuji camera necessary and no need to shoot with a baked-in profile! Here is an example applied to a clip from A7rII: Long story short took advantage of the fact that Lightroom allows color profiles to be used with RAW files. Then I computed the three-dimensional affine transformation that can remap the default color space from adobe to any of the Fuji psrofiles. I can do a much better job if I find color samples that span most of the 3D space. For this I used 4 sample images from dpreview and imaging resource. The good thing is that I can use the program that I wrote to compute any transformation that is needed. For example S-log/s-gammut to rec709, or slog to clog, rec709Sony to rec709Fuji etc... I only need two images from the two profiles with the same color information such as a colorchecker and of course neutral WB an...

A7Rii + M43/Cmount lenses with crop/zoom

Had a couple of m4/3 & c-mount lenses that I decided to test with the A7Rii and its zoom function. Lets first see how the quality of the zoom mode compares to the FF and S35 modes. Test done with FE 55 f/1.8 at 12800 ISO recorded in 4K 100mb/s.   For FF, S35, S35 x1.5 & S35 x2 the fov was matched in camera. The S35 150% & S35 200% were shot at x1.5 & x2 distances respectively and cropped in Premiere. Quality is best with S35 as expected. S35+1.5X and S35 with 150% crop are very close to FF. It appears that the zoom mode works by cropping the S35 and upscaling again to 4K. Then I tested the SLRMagic 25mm and I was delighted to find that it was usable even with X1.1 zoom. A c-mount lens that I had was usable with X1.4 zoom. I was surprised by that since spec wise it was designed for a 2/3" sensor. I really liked the hexagonal blur plus it focuses at 10cm! So there you go folks. If you have the A7rii and any manual m4/3 or c-mount len...

A story about 4K XAVC-S, Premiere and transcoding

My laptop was not very happy that I got the A7rII. So there my quest for the smoothest 4K editing begun. First, I tried transcoding, but as you will see further down it did not give me the results that I was expecting, I could not match the quality of the original. Low res proxies would not cut it since I use warp stabilizer before I start editing. “Fkit, I ll make the machine of my dreams” I said. But no luck. This buttery smooth experience that I had with 1080p was impossible to reproduce with 4K XAVC-S. Solution? 4K proxies. All tests below were done with an E5-1680v3 @4.5, 64GB EEC RAM, TITAN X, Revo 350 among other irrelevant hardware with Premiere CC 2015 and Windows 10. Hard to build something faster for Premiere ( https://www.pugetsystems.com/labs/articles/Adobe-Premiere-Pro-CC-Multi-Core-Performance-698/ )  . A single XAVC-S 4K 24p file was used. to render all the files with “Max Quality”, “Render at maximum depth”, “Use maximum render quality” with the ...